Digital Drawing

Creating Unique Anime Characters with an Edge

By 108K

48 lessons
Running time
By Creator

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We are offering this chance only to the first 100 classmates. Enjoy the promotion before it’s too late.

1. Go at your own pace in this 20-week online course
2. Artistic g
uidance & pointers from the instructor
3. Supportive peer community exchanging feedback
4. Class available! Enroll today!

Creating Unique Anime Characters with an Edge

with Artist, Kota


This course will teach you to reference and apply everyday elements in life and use them as the foundational inspiration to create compelling characters with distinctive yet polished qualities. We'll also explore fashion design, color theory and some other key anatomic pointers of the male character.


This class is for both beginner and intermediate artists who strive to create original characters and want to incorporate a fresh and interesting narrative into their design.


By the end of this course, you will gain an acute understanding of the correlation of the elements that encompass an aesthetic design and thus will be able to create stimulating characters.

Step 1: Acquire Fundamental Observational Skills

Step2: Understand the Importance of Lines and Visual Weight

Step 3: How to Pick and Use Colors

Step 4: Create an Eye Catching Full Rendered Illustration From Start to Finish


  1. Nice to meet you! I’m Kota.

  2. Chapter ZERO

  3. Introduction

Chapter 1: Basic of the Basics

  1. Presentation of Clip Studio and Its Assets
  2. Sketch Canvas Size
  3. Illustration DPI, Canvas Size, Color Mode
  4. Fantastic Brushes & Where to Find Them

Chapter 2: How I Approach the Male Character

  1. Face: Define Proportions
    Male faces have certain characteristics that define them, we’ll explore them and their variations.
  2. How to Avoid “Same Face Syndrome”
    One of our biggest fears as artists, I’ll show you how I actively fight this vile monster daily.
  3. His Body: How Does It Work Anyways?
    We’ll explore the most defining traits of the male body and have a brief explanation of muscles and bones and how they do and don’t work.
  4. Hair: Positioning and Being ‘Gravity Friendly’
    Let’s learn how to draw hair while respecting the character's head size. We’ll analyze how different hairstyles sit atop one character's head and what to avoid.

Chapter 3: Composition and Posing

  1. Posing and My Tricks
    How to create a compelling or interesting pose without resorting to over-the-top dynamic action shots.
  2. Composition: Making It Interesting
    Who says a pose with a character just standing there is boring? Let’s make it engaging.
  3. Let’s Draw From A Reference!
    Time to put what we’ve learned to the test.
  4. How to: ✨Expression ✨
    The face is constructed by a thousands of tiny muscles, one small line in your canvas could change how the emotion is conveyed entirely. The body also plays a huge part in how we communicate our intentions in art.

Chapter 4: Sketch to lineart

  1. It's Time to Sketch Already!?

    Plus a rough explanation of a simple sketching process.

  2. My Sketch Process: From Blob to Form (Sketch 1 vs Sketch 2)
    I’m a pretty flawed human, and so are my sketches. We’ll explore how to make the best of what we draw to achieve the desired final result.
  3. Clean and Understand Your sketch: No Shame In Using Notes
    Sometimes I draw things even I don’t understand a while later, we’ll deconstruct one of my sketches to pave the road to a clean lineart much faster.
  4. How to Define Line Value and Points Of Interest
    Where do you want the audience to focus? Let’s construct the lineart with your communicative intentions in mind.
  5. Keep Line Consistency and Constancy
    We’ll learn how to make it make sense.
  6. What If I Turn Off the Sketch and -

    When things don’t go as planned. Do you like the sketch better? Let’s understand why exactly and apply our gained knowledge to the lineart.

  7. Lineart Color Modes I Use
    I present my favorite layer modes for lineart. Sometimes, it makes all the difference.

Chapter 5: What is Color?

  1. My Basic Color Theory™
    How I pick and interpret colors.
  2. Picking Colors
    According to the mood you want to portray or how you feel like expressing yourself.
  3. How to Compliment Colors
    This is how I choose which colors I’ll use when shading and others, and why.
  4. Light and Shadow But Fun

    How does light and shadow work on a character? And how do I make it interesting choosing what to keep and what to ignore.

  5. Rendering and Setting a Limit to the Colors

    Sometimes, if you go overboard with the use of colors, the message you’re trying to convey might get lost in translation. Let’s define where that line is.

  6. Posterize and My Other Favorite Effects

    How to turn more into less? Is it shiny enough? Let’s experiment.

  7. Color Correction Layers

    Because it might look good now but does it look its best?

Chapter 6: Clothes, What Is a Fold?

  1. Understanding the Different Kinds of Fabrics
    There are thousands of fabrics and colors, we’ll explore the ones I use the most and how they look and behave.
  2. Types of Folds and Gravity in Garment
    A hoodie in a hanger will look radically different on a person, depending on size, height, weight, etc. Let’s explore the possibilities.
  3. How Shading Works With Different Types of Clothing
    Fabrics have different materiality, and that also applies to how light is reflected or absorbed in them.
  4. Approach at Designing Your Own Attires
    Key pointers to success at your own clothing design.
  5. Let’s Sketch Some Clothes Adding Elements We Enjoy
    We’ll apply what we learned and select a type of fabric, garment and design to later give our OC if wanted.

Chapter 7: Character From Everyday Inspiration

  1. Exploring Your Interests and Building a Moodboard.
    Favorite color? Aesthetic? Mascot or snack, anything goes. You’ll be able to visualize what you enjoy to better understand what inspires you and makes you want to draw.
  2. Choosing an Item in Your Room that Pleases You Aesthetically.
    Be it your fortune cat, a can of that one energetic drink or a very interesting lamp. We’ll deconstruct it.
  3. Understanding the Base Features of That Object
    Let’s break it down to its components to analyze its essence. The colors, materials, logo. Anything interesting and useful for our future design.
  4. How to Apply Those Features in a Character
    I will show how to take the characteristics of various objects and apply them to different characters.
  5. Customize Them: A Small Backstory & Personality
    He might be a mortician from the 1800s or a cyberpunk mutant from 2287, defining just a bit of backstory can go a long way toward garnering even more possibilities into their appearance and demeanor in the final illustration.
  6. Let’s Sketch Some Character Ideas!
    Your time to shine, create one or various characters based on the objects and traits of your choosing.
  7. Applying What We’ve Learned So Far to Draft a Simple Character Sheet.

    Including a couple expressions, 2 full body shots from different angles and colors.

Chapter 8: Illustration, But For Real

  1. Using the Character We Created, Let’s Make an Illustration.
    I will start by creating a small moodboard with my inspirational and go through the whole process until rendering (prob an hour+long)
  2. Post Effects.
    Editing and correcting the finished illustration with mesh transform and others.
  3. Correction Layer ( the Final Correction of the Correction)
    Did you forget drawing that one button? Let me present you with the correction layer.
  4. Exporting Your File and Preparing for Posting or Printing.
    What is the size and file type I usually save as? For posting or printing.
  5. Some Advice on Art. Let's Get Real.
    Nowadays, you might feel pressured to produce at a great speed, I will share my experience with this and perceived perfectionism in the art world.

Bonus Chapter

Let's Talk About Art!


Congratulations, you made it !!

Meet Your Creator
My name is Kota, I'm a Chilean illustrator in love with design, dogs, videogames and ikemen. My forte is character and clothing design. A designer by trade, 5 years ago (thanks to a mobile otome game) I decided I was better off drawing and making my four passions shine.

You need to have your own Clip Studio Paint to take the class. For more information, please visit

Duration of the course

You can access the class videos for 20 weeks. Within that period, you can replay the videos in as many devices as you want.

Earn points to Extend the Class Access

Receive points by completing chapter missions OR by taking the class two or more times a week. And use the points to extend your class access!

Super Early Bird Offer

Once we pass the release date, we will no longer offered the class at "Super Early Bird". The rate will be raised after the date, right now is the cheapest deal you can get.

Installment Payment

Quadpay is available for the payment! Your order will be split into 4 installments paid over 6 weeks! To find out more, please visit Quadpay.

Class Preparation

You will need to download Clip Studio Paint on your drawing tablet to take this class.

Class access

Class videos will be available by June 29th. We will notify you via email regarding how to access to the class videos on the release date.

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